Scripted effect · Tours and Tournaments files
contest_wound_attendees_effect
In the game: Many Grand Tournament-goers are Wounded
contest_wound_attendees_effect = yesgame/common/scripted_effects/04_dlc_ep2_tournament_effects.txt, line 6602 (20 lines). No parameters.
contest_wound_attendees_effect is a scripted effect in Crusader Kings III, in the Tours and Tournaments files, written at line 6602 of its file. It takes no parameters: contest_wound_attendees_effect = yes. No file of common/, events/ or history/ calls it. Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
The comment above it in the file
Randomly wound attendees effect
What it does
- Many Grand Tournament-goers are Wounded
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
contest_wound_attendees_effect = {
custom_tooltip = {
text = contest_wound_attendees_effect
while = {
count = 12
random_guest_subset = {
name = contestant
limit = {
NOT = { is_in_list = wounded_attendees }
OR = {
this = root
is_ai = yes
}
}
add_to_list = wounded_attendees
increase_wounds_no_death_effect = { REASON = fight }
}
}
}
}As written in game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_effects/04_dlc_ep2_tournament_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.