CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

compliment_to_love_letter_effect

compliment_to_love_letter_effect = yes

game/common/scripted_effects/00_compliment_effects.txt, line 641 (35 lines). No parameters.

compliment_to_love_letter_effect is a scripted effect in Crusader Kings III, written at line 641 of its file. It takes no parameters: compliment_to_love_letter_effect = yes. The game's script calls it in 1 place, among them Romance: Poetic License (event court_ongoing.1100). Patch 1.20.1.2, from game/common/scripted_effects/00_compliment_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (35 lines of game script)
compliment_to_love_letter_effect = {
	if = {
		limit = { exists = scope:compliment_outcome }

		if = {
			limit = { scope:compliment_outcome = flag:good }
			set_variable = {
				name = love_letter_quality
				value = 4
				days = 150
			}
		}
		else_if = {
			limit = { scope:compliment_outcome = flag:neutral }
			set_variable = {
				name = love_letter_quality
				value = 2
				days = 150
			}
		}
		else_if = {
			limit = { scope:compliment_outcome = flag:bad }
			set_variable = {
				name = love_letter_quality
				value = 1
				days = 150
			}
		}

		set_variable = {
			name = love_letter_compliment_type
			value = scope:evaluated_compliment_type
		}
	}
}

As written in game/common/scripted_effects/00_compliment_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls compliment_to_love_letter_effect.

Events (1)

Source: game/common/scripted_effects/00_compliment_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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