Scripted effect
clear_grudges_effect
clear_grudges_effect = { CHAR_1 = … CHAR_2 = … }game/common/scripted_effects/00_relation_effects.txt, line 1338 (14 lines). Parameters: $CHAR_1$, $CHAR_2$.
clear_grudges_effect is a scripted effect in Crusader Kings III, written at line 1338 of its file. A call passes 2 parameters: CHAR_1 and CHAR_2. The game's script calls it in 2 places, among them on_set_relation_nemesis (on action) and on_set_relation_rival (on action). Patch 1.20.1.2, from game/common/scripted_effects/00_relation_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (14 lines of game script)
clear_grudges_effect = {
$CHAR_1$ = {
if = {
limit = { has_relation_grudge = $CHAR_2$ }
remove_relation_grudge = $CHAR_2$
}
}
$CHAR_2$ = {
if = {
limit = { has_relation_grudge = $CHAR_1$ }
remove_relation_grudge = $CHAR_1$
}
}
}As written in game/common/scripted_effects/00_relation_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls clear_grudges_effect.
On actions (the game's own hooks) (2)
- on_set_relation_nemesis
- on_set_relation_rival
Source: game/common/scripted_effects/00_relation_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.