Scripted effect
clean_up_period_of_time_word_effect
clean_up_period_of_time_word_effect = yesgame/common/scripted_effects/00_custom_loc_effects.txt, line 23 (5 lines). No parameters.
clean_up_period_of_time_word_effect is a scripted effect in Crusader Kings III, written at line 23 of its file. It takes no parameters: clean_up_period_of_time_word_effect = yes. The game's script calls it in 2 places, among them A Friend Departs (event bp2_yearly.2040) and Call of the Road (event travel_events.0050). Patch 1.20.1.2, from game/common/scripted_effects/00_custom_loc_effects.txt.
The comment above it in the file
To be called in the after block of the event where this is used so the variables get cleaned up
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
clean_up_period_of_time_word_effect = {
remove_variable = start_date
remove_variable = current_date
remove_variable = period_of_time
}As written in game/common/scripted_effects/00_custom_loc_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls clean_up_period_of_time_word_effect.
Events (2)
- A Friend Departs
bp2_yearly.2040 - Call of the Road
travel_events.0050
Source: game/common/scripted_effects/00_custom_loc_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.