Scripted effect · By God Alone files
claimant_jealousy_immunity_effect
claimant_jealousy_immunity_effect = yesgame/common/scripted_effects/pam_effects.txt, line 2638 (53 lines). No parameters.
claimant_jealousy_immunity_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 2638 of its file. It takes no parameters: claimant_jealousy_immunity_effect = yes. The game's script calls it in 3 places, among them Grant Appointment (interaction), Grant Titles (interaction) and Grant Vassal (interaction). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Add variable that makes title grant recipient (who is claimant) satisfied with claim-granting for a bit
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (53 lines of game script)
claimant_jealousy_immunity_effect = {
custom_tooltip = satisfied_claim_granting_tt
if = {
limit = {
scope:highest_claim.tier = tier_hegemony
}
add_to_variable_list = {
name = hegemony_grant
target = scope:puppet_or_actor
years = 3
}
}
else_if = {
limit = {
scope:highest_claim.tier = tier_empire
}
add_to_variable_list = {
name = empire_grant
target = scope:puppet_or_actor
years = 3
}
}
else_if = {
limit = {
scope:highest_claim.tier = tier_kingdom
}
add_to_variable_list = {
name = kingdom_grant
target = scope:puppet_or_actor
years = 3
}
}
else_if = {
limit = {
scope:highest_claim.tier = tier_duchy
}
add_to_variable_list = {
name = duchy_grant
target = scope:puppet_or_actor
years = 3
}
}
else_if = {
limit = {
scope:highest_claim.tier = tier_county
}
add_to_variable_list = {
name = county_grant
target = scope:puppet_or_actor
years = 3
}
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls claimant_jealousy_immunity_effect.
Character interactions (3)
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.