CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · The Royal Court files

change_artifact_book_content_quality_effect

change_artifact_book_content_quality_effect = { AMOUNT = … }

game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt, line 2654 (33 lines). Parameters: $AMOUNT$.

change_artifact_book_content_quality_effect is a scripted effect in Crusader Kings III, in the The Royal Court files, written at line 2654 of its file. A call passes 1 parameter: AMOUNT. The game's script calls it in 9 places, among them fund_inspiration.6301 (event), Inspiration: Diplomacy Topics (event fund_inspiration.3012) and Inspiration: Intrigue Topics (event fund_inspiration.3015). Its body carries 2 texts of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt.

The comment above it in the file

Effect used to influence a book-artifact's content quality

What it does

  • If

    • $AMOUNT$ > 0

    Then

    • The content of the Book Artifact will likely be of a higher quality

    Else if

    • $AMOUNT$ < 0

    Then

    • The content of the Book Artifact will likely be of a lower quality

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (33 lines of game script)
change_artifact_book_content_quality_effect = {
	if = {
		limit = {
			$AMOUNT$ > 0
		}
		custom_tooltip = change_artifact_book_content_quality_effect_gain
	}
	else_if = {
		limit = {
			$AMOUNT$ < 0
		}
		custom_tooltip = change_artifact_book_content_quality_effect_loss
	}
	hidden_effect = {
		if = {
			limit = {
				NOT = {
					exists = var:book_content_quality
				}
			}
			set_variable = {
				name = book_content_quality
				value = $AMOUNT$
			}
		}
		else = {
			change_variable = {
				name = book_content_quality
				add = $AMOUNT$
			}
		}
	}
}

As written in game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls change_artifact_book_content_quality_effect.

Events (8)

2 more

Scripted effects inside an event file (1)

  • improve_quality_fund_inspiration_2002_scripted_effect

Source: game/common/scripted_effects/01_ep1_court_artifact_creation_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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