CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted effect

break_with_old_ways_become_syncretic

break_with_old_ways_become_syncretic = yes

game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt, line 883 (5 lines). No parameters.

break_with_old_ways_become_syncretic is a scripted effect in Crusader Kings III, written at line 883 of its file. It takes no parameters: break_with_old_ways_become_syncretic = yes. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (5 lines of game script)
break_with_old_ways_become_syncretic = {
	remove_doctrine = unreformed_faith_doctrine
	remove_tenet = tenet_communal_identity
	add_tenet = tenet_unreformed_syncretism
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?