CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

bookmark_867_northmen_aellas_capture_war_imprisonment_effect

bookmark_867_northmen_aellas_capture_war_imprisonment_effect = yes

game/common/scripted_effects/00_bookmark_effects.txt, line 5 (23 lines). No parameters.

bookmark_867_northmen_aellas_capture_war_imprisonment_effect is a scripted effect in Crusader Kings III, written at line 5 of its file. It takes no parameters: bookmark_867_northmen_aellas_capture_war_imprisonment_effect = yes. The game's script calls it in 1 place, among them Offer of Peace (interaction). Patch 1.20.1.2, from game/common/scripted_effects/00_bookmark_effects.txt.

What it does

  • If

    • scope:defender_loser: Is played by the AI
    • NOT = { is_target_in_global_variable_list = { name = triggered_bookmark_events target = flag:bookmark_867_northmen_aellas_capture } }
    • NOT = { character:163103 = { is_imprisoned = yes } }

    Then

    • scope:attacker_winner:
      • imprison = { target = scope:defender_loser type = dungeon }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (23 lines of game script)
bookmark_867_northmen_aellas_capture_war_imprisonment_effect = {
	if = {
		limit = {
			scope:defender_loser = {
				this = character:163103 #Aella
				is_ai = yes
			}
			NOR = {
				is_target_in_global_variable_list = {
					name = triggered_bookmark_events
					target = flag:bookmark_867_northmen_aellas_capture
				}
				character:163103 = { is_imprisoned = yes }
			}
		}
		scope:attacker_winner = {
			imprison =  {
				target = scope:defender_loser
				type = dungeon
			}
		}
	}
}

As written in game/common/scripted_effects/00_bookmark_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls bookmark_867_northmen_aellas_capture_war_imprisonment_effect.

Character interactions (1)

Source: game/common/scripted_effects/00_bookmark_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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