Scripted effect
become_title_holder_effect
become_title_holder_effect = { TITLE = … }game/common/scripted_effects/00_title_effects.txt, line 1 (14 lines). Parameters: $TITLE$.
become_title_holder_effect is a scripted effect in Crusader Kings III, written at line 1 of its file. A call passes 1 parameter: TITLE. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/00_title_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (14 lines of game script)
become_title_holder_effect = {
create_title_and_vassal_change = {
type = created
save_scope_as = title_change
add_claim_on_loss = no
}
$TITLE$ = {
change_title_holder = {
holder = root
change = scope:title_change
}
}
resolve_title_and_vassal_change = scope:title_change
}As written in game/common/scripted_effects/00_title_effects.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_effects/00_title_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.