Scripted effect
battle_poi_maa_regiment_effect
battle_poi_maa_regiment_effect = { NAME = … }game/common/scripted_effects/00_wanderer_lifestyle_effects.txt, line 775 (7 lines). Parameters: $NAME$.
battle_poi_maa_regiment_effect is a scripted effect in Crusader Kings III, written at line 775 of its file. A call passes 1 parameter: NAME. The game's script calls it in 1 place, among them combat_event.3000 (event). Patch 1.20.1.2, from game/common/scripted_effects/00_wanderer_lifestyle_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (7 lines of game script)
battle_poi_maa_regiment_effect = {
scope:combat_location = {
set_variable = {
name = battle_poi_$NAME$
}
}
}As written in game/common/scripted_effects/00_wanderer_lifestyle_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls battle_poi_maa_regiment_effect.
Events (1)
Source: game/common/scripted_effects/00_wanderer_lifestyle_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.