CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

basic_invalidated_camp_officer_effect

basic_invalidated_camp_officer_effect = yes

game/common/scripted_effects/00_camp_officer_effects.txt, line 131 (1 lines). No parameters.

basic_invalidated_camp_officer_effect is a scripted effect in Crusader Kings III, written at line 131 of its file. It takes no parameters: basic_invalidated_camp_officer_effect = yes. The game's script calls it in 28 places, among them archer_captain_camp_officer_title_invalidated_effect (scripted effect), armorer_camp_officer_title_invalidated_effect (scripted effect) and camelry_captain_camp_officer_title_invalidated_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_camp_officer_effects.txt.

The comment above it in the file

Basic effect for a camp_officer invalidating

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (1 line of game script)
basic_invalidated_camp_officer_effect = {}

As written in game/common/scripted_effects/00_camp_officer_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls basic_invalidated_camp_officer_effect.

Source: game/common/scripted_effects/00_camp_officer_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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