CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · Legends of the Dead files

balancing_legend_global_var_effect

balancing_legend_global_var_effect = yes

game/common/scripted_effects/06_dlc_ce1_legend_effects.txt, line 2886 (17 lines). No parameters.

balancing_legend_global_var_effect is a scripted effect in Crusader Kings III, in the Legends of the Dead files, written at line 2886 of its file. It takes no parameters: balancing_legend_global_var_effect = yes. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (17 lines of game script)
balancing_legend_global_var_effect = {
	if = {
		limit = {
			NOT = { has_global_variable = legend_count_var }
		}
		set_global_variable = {
			name = legend_count_var
			value = 1
		}
	}
	else = {
		change_global_variable = {
			name = legend_count_var
			add = 1
		}
	}
}

As written in game/common/scripted_effects/06_dlc_ce1_legend_effects.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_effects/06_dlc_ce1_legend_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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