Scripted effect
asturias_becomes_leon_and_castille_effect
asturias_becomes_leon_and_castille_effect = yesgame/common/scripted_effects/00_title_effects.txt, line 37 (42 lines). No parameters.
asturias_becomes_leon_and_castille_effect is a scripted effect in Crusader Kings III, written at line 37 of its file. It takes no parameters: asturias_becomes_leon_and_castille_effect = yes. The game's script calls it in 5 places, among them Splitting the Crown (event title_event.0012), Splitting the Crown (event title_event.0013) and Splitting the Crown (event title_event.0014). Patch 1.20.1.2, from game/common/scripted_effects/00_title_effects.txt.
What it does
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (42 lines of game script)
asturias_becomes_leon_and_castille_effect = {
create_title_and_vassal_change = {
type = created
save_scope_as = title_change
add_claim_on_loss = no
}
title:k_leon = {
if = {
limit = { exists = scope:leon_char }
change_title_holder = {
holder = scope:leon_char
change = scope:title_change
}
}
copy_title_history = title:k_asturias
}
title:k_asturias = {
every_in_de_jure_hierarchy = {
limit = { tier = tier_duchy }
set_de_jure_liege_title = title:k_leon
}
hidden_effect = {
every_claimant = {
if = {
limit = { has_strong_claim_on = title:k_asturias }
remove_claim = title:k_asturias
add_pressed_claim = title:k_leon
}
else = {
remove_claim = title:k_asturias
add_unpressed_claim = title:k_leon
}
}
}
}
resolve_title_and_vassal_change = scope:title_change
# Destroy Asturias if appropriate.
if = {
limit = { exists = scope:leon_char }
scope:leon_char = { destroy_title = title:k_asturias }
}
}As written in game/common/scripted_effects/00_title_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls asturias_becomes_leon_and_castille_effect.
Events (5)
- Splitting the Crown
title_event.0012 - Splitting the Crown
title_event.0013 - Splitting the Crown
title_event.0014 - Splitting the Crown
title_event.0015 - title_event.0011
Source: game/common/scripted_effects/00_title_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.