CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

additional_flavor_check_death_effect

additional_flavor_check_death_effect = yes

game/common/scripted_effects/00_flavorization_effects.txt, line 113 (74 lines). No parameters.

additional_flavor_check_death_effect is a scripted effect in Crusader Kings III, written at line 113 of its file. It takes no parameters: additional_flavor_check_death_effect = yes. The game's script calls it in 1 place, among them on_death (on action). Patch 1.20.1.2, from game/common/scripted_effects/00_flavorization_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (74 lines of game script)
additional_flavor_check_death_effect = {
	if = {
		limit = {
			OR = {
				has_character_flag = margrave_flag
				vassal_contract_has_flag = has_march_contract
			}
			highest_held_title_tier = tier_duchy
		}
		primary_title ?= { 
			set_variable = {
				name = margrave_flag 
				days = 1
			}
		}
	}
	else_if = {
		limit = {
			OR = {
				has_character_flag = duchy_palatinate_flag
				vassal_contract_has_flag = has_palatinate_contract
			}
			highest_held_title_tier = tier_duchy
		}
		primary_title ?= { 
			set_variable = {
				name = duchy_palatinate_flag 
				days = 1
			}
		}
	}
	else_if = {
		limit = {
			OR = {
				has_character_flag = county_palatinate_flag
				vassal_contract_has_flag = has_palatinate_contract
			}
			highest_held_title_tier = tier_county
		}
		primary_title ?= { 
			set_variable = {
				name = county_palatinate_flag 
				days = 1
			}
		}
	}
	else_if = {
		limit = {
			OR = {
				has_character_flag = castellan_flag
				vassal_contract_has_flag = has_castellan_contract
			}
			highest_held_title_tier = tier_county
		}
		primary_title ?= { 
			set_variable = {
				name = castellan_flag 
				days = 1
			}
		}
	}
	else_if = {
		limit = {
			has_character_flag = ceremonial_liege_flag
			highest_held_title_tier = tier_kingdom
		}
		primary_title ?= { 
			set_variable = {
				name = ceremonial_liege_flag 
				days = 1
			}
		}
	}
}

As written in game/common/scripted_effects/00_flavorization_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls additional_flavor_check_death_effect.

On actions (the game's own hooks) (1)

  • on_death

Source: game/common/scripted_effects/00_flavorization_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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