CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect

add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect = yes

game/common/scripted_effects/pam_effects.txt, line 14643 (18 lines). No parameters.

add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 14643 of its file. It takes no parameters: add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect = yes. The game's script calls it in 1 place, among them Religious Study: A Gift of Ink (event study_scripture_outcome.1010). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

The comment above it in the file

Artifact scope: rarity-scaled Religious Study phase-speed modifier for devotional books

What it does

  • If

    • rarity = common

    Then

    • add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_1_modifier

    Else if

    • rarity = masterwork

    Then

    • add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_2_modifier

    Else if

    • rarity = famed

    Then

    • add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_3_modifier

    Else if

    • rarity = illustrious

    Then

    • add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_4_modifier

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect = {
	if = {
		limit = { rarity = common }
		add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_1_modifier
	}
	else_if = {
		limit = { rarity = masterwork }
		add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_2_modifier
	}
	else_if = {
		limit = { rarity = famed }
		add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_3_modifier
	}
	else_if = {
		limit = { rarity = illustrious }
		add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_4_modifier
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect.

Events (1)

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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