Scripted effect · By God Alone files
add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect
add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect = yesgame/common/scripted_effects/pam_effects.txt, line 14643 (18 lines). No parameters.
add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 14643 of its file. It takes no parameters: add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect = yes. The game's script calls it in 1 place, among them Religious Study: A Gift of Ink (event study_scripture_outcome.1010). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.
The comment above it in the file
Artifact scope: rarity-scaled Religious Study phase-speed modifier for devotional books
What it does
If
rarity = common
Then
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_1_modifier
Else if
rarity = masterwork
Then
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_2_modifier
Else if
rarity = famed
Then
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_3_modifier
Else if
rarity = illustrious
Then
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_4_modifier
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (18 lines of game script)
add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect = {
if = {
limit = { rarity = common }
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_1_modifier
}
else_if = {
limit = { rarity = masterwork }
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_2_modifier
}
else_if = {
limit = { rarity = famed }
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_3_modifier
}
else_if = {
limit = { rarity = illustrious }
add_artifact_modifier = artifact_study_scripture_scheme_phase_duration_add_4_modifier
}
}As written in game/common/scripted_effects/pam_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls add_scaled_artifact_modifier_study_scripture_scheme_phase_duration_add_effect.
Events (1)
- Religious Study: A Gift of Ink
study_scripture_outcome.1010
Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.