Scripted effect · All Under Heaven files
add_random_internal_japanese_manor_building
add_random_internal_japanese_manor_building = yesgame/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt, line 422 (70 lines). No parameters.
add_random_internal_japanese_manor_building is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 422 of its file. It takes no parameters: add_random_internal_japanese_manor_building = yes. The game's script calls it in 2 places, among them on_game_start_after_lobby (on action) and set_up_domicile_estate_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.
What it does
- 1 of 6 things will happen:
- 17%:
add_domicile_building = japanese_main_tax_collectors_01If
has_domicile_building = japanese_manor_main_03
Then
add_domicile_building = japanese_main_tax_collectors_02
- 17%:
add_domicile_building = japanese_main_carpenter_01If
has_domicile_building = japanese_manor_main_03
Then
add_domicile_building = japanese_main_carpenter_02
- 17%:
add_domicile_building = sarugaku_stage_01If
has_domicile_building = japanese_manor_main_03
Then
add_domicile_building = sarugaku_stage_02
- 17%:
add_domicile_building = japanese_manor_office_01If
has_domicile_building = japanese_manor_main_03
Then
add_domicile_building = japanese_manor_office_02
- 17%:
add_domicile_building = japanese_manor_servants_quarters_01If
has_domicile_building = japanese_manor_main_03
Then
add_domicile_building = japanese_manor_servants_quarters_02
- 17%:
add_domicile_building = japanese_manor_library_confucian_01If
has_domicile_building = japanese_manor_main_03
Then
add_domicile_building = japanese_manor_library_confucian_02
- 17%:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (70 lines of game script)
add_random_internal_japanese_manor_building = {
random_list = {
10 = {
trigger = {
NOT = { has_domicile_building_or_higher = japanese_main_tax_collectors_01 }
domicile_building_has_free_internal_slot = japanese_manor_main_01
}
add_domicile_building = japanese_main_tax_collectors_01
if = {
limit = { has_domicile_building = japanese_manor_main_03 }
add_domicile_building = japanese_main_tax_collectors_02
}
}
10 = {
trigger = {
NOT = { has_domicile_building_or_higher = japanese_main_carpenter_01 }
domicile_building_has_free_internal_slot = japanese_manor_main_01
}
add_domicile_building = japanese_main_carpenter_01
if = {
limit = { has_domicile_building = japanese_manor_main_03 }
add_domicile_building = japanese_main_carpenter_02
}
}
10 = {
trigger = {
NOT = { has_domicile_building_or_higher = sarugaku_stage_01 }
domicile_building_has_free_internal_slot = japanese_manor_main_01
}
add_domicile_building = sarugaku_stage_01
if = {
limit = { has_domicile_building = japanese_manor_main_03 }
add_domicile_building = sarugaku_stage_02
}
}
10 = {
trigger = {
NOT = { has_domicile_building_or_higher = japanese_manor_office_01 }
domicile_building_has_free_internal_slot = japanese_manor_main_01
}
add_domicile_building = japanese_manor_office_01
if = {
limit = { has_domicile_building = japanese_manor_main_03 }
add_domicile_building = japanese_manor_office_02
}
}
10 = {
trigger = {
NOT = { has_domicile_building_or_higher = japanese_manor_servants_quarters_01 }
domicile_building_has_free_internal_slot = japanese_manor_main_01
}
add_domicile_building = japanese_manor_servants_quarters_01
if = {
limit = { has_domicile_building = japanese_manor_main_03 }
add_domicile_building = japanese_manor_servants_quarters_02
}
}
10 = {
trigger = {
NOT = { has_domicile_building_or_higher = japanese_manor_library_confucian_01 }
domicile_building_has_free_internal_slot = japanese_manor_main_01
}
add_domicile_building = japanese_manor_library_confucian_01
if = {
limit = { has_domicile_building = japanese_manor_main_03 }
add_domicile_building = japanese_manor_library_confucian_02
}
}
}
}As written in game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls add_random_internal_japanese_manor_building.
On actions (the game's own hooks) (1)
- on_game_start_after_lobby
Scripted effects (1)
Source: game/common/scripted_effects/10_dlc_tgp_japan_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.