Scripted effect
add_lackluster_administration_modifier_effect
add_lackluster_administration_modifier_effect = yesgame/common/scripted_effects/00_county_corruption_effects.txt, line 304 (24 lines). No parameters.
add_lackluster_administration_modifier_effect is a scripted effect in Crusader Kings III, written at line 304 of its file. It takes no parameters: add_lackluster_administration_modifier_effect = yes. The game's script calls it in 2 places, among them add_random_county_corruption_in_debt_effect (scripted effect) and add_random_county_corruption_modifier_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_county_corruption_effects.txt.
What it does
- Their holder › scope:county:
- The county gains the modifier “Lackluster Administration” for 10 years
- Levy Reinforcement Rate -50%
- Monthly county control decline -1/month
- The county gains the modifier “Lackluster Administration” for 10 years
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (24 lines of game script)
add_lackluster_administration_modifier_effect = {
save_scope_as = county
holder = {
send_interface_message = {
type = msg_county_corruption_bad
title = {
first_valid = {
triggered_desc = {
trigger = { exists = scope:deficit }
desc = gain_county_corruption.message.deficit
}
desc = gain_county_corruption.message.county_corruption
}
}
left_icon = scope:county
scope:county = {
add_county_modifier = {
modifier = county_corruption_lackluster_administration_modifier
years = 10
}
}
}
}
}As written in game/common/scripted_effects/00_county_corruption_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls add_lackluster_administration_modifier_effect.
Source: game/common/scripted_effects/00_county_corruption_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.