CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

accolade_ward_education_notification_effect

accolade_ward_education_notification_effect = yes

game/common/scripted_effects/00_accolades_scripted_effects.txt, line 10739 (30 lines). No parameters.

accolade_ward_education_notification_effect is a scripted effect in Crusader Kings III, written at line 10739 of its file. It takes no parameters: accolade_ward_education_notification_effect = yes. The game's script calls it in 3 places, among them Educate Child (interaction), Offer Guardianship (interaction) and Offer Ward (interaction). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_accolades_scripted_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (30 lines of game script)
accolade_ward_education_notification_effect = {
    show_as_tooltip = {
        if = {
            limit = {
                scope:guardian = {
                    is_acclaimed = yes
                }
                scope:ward = {
                    OR = {
                        can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = liege }
                        #Player can ignore gender triggers
                        is_ai = no
                        any_close_family_member = {
                            is_ai = no
                        }
                    }
                    NOR = {
                        has_trait = infirm
                        has_trait = physique_bad_3
                        has_trait = blind
                        has_trait = maimed
                    }
                }
            }
            scope:ward = {
                custom_tooltip = accolade_education_tt
            }
        }
    }
}

As written in game/common/scripted_effects/00_accolades_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls accolade_ward_education_notification_effect.

Source: game/common/scripted_effects/00_accolades_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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