CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Modifier · travel plan

Traveling Through Preserved Wilderness

preserved_wilderness_travel_modifier

Speed: +10%

Traveling Through Preserved Wilderness (modifier ID preserved_wilderness_travel_modifier) is a named modifier in Crusader Kings III. It gives Travel Speed +10%. The script puts it on a travel plan. One place in the game's script adds it: pam_sanctity_of_nature_travel_on_action (on action). 1 place removes it. Patch 1.20.1.2, from game/common/modifiers/00_religion_modifiers.txt.

Effects

  • Travel Speed+10%

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

On actions (the game's own hooks) (1)

  • pam_sanctity_of_nature_travel_on_action

Where it is removed

On actions (the game's own hooks) (1)

  • pam_sanctity_of_nature_travel_on_action

Source: game/common/modifiers/00_religion_modifiers.txt (line 127), the English localisation (preserved_wilderness_travel_modifier, preserved_wilderness_travel_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?