CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · character

Cowering Councilor

intrigue_yes_man_marshal_modifier

Cowering Councilor (modifier ID intrigue_yes_man_marshal_modifier) is a named modifier in Crusader Kings III. It gives Martial -2. The script puts it on a character. One place in the game's script adds it: Too Scared to Speak … Mind (event intrigue_dread.2201). Patch 1.20.1.2, from game/common/modifiers/00_intrigue_lifestyle_modifiers_2.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Events (1)

Source: game/common/modifiers/00_intrigue_lifestyle_modifiers_2.txt (line 137), the English localisation (intrigue_yes_man_marshal_modifier, intrigue_yes_man_marshal_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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