Modifier · character
Trusted Councilor
intrigue_trusty_marshal_modifier
Trusted Councilor (modifier ID intrigue_trusty_marshal_modifier) is a named modifier in Crusader Kings III. It gives Martial +2. The script puts it on a character. One place in the game's script adds it: Too Scared to Speak … Mind (event intrigue_dread.2201). Patch 1.20.1.2, from game/common/modifiers/00_intrigue_lifestyle_modifiers_2.txt.
Effects
- Martial+2
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Too Scared to Speak … Mind
intrigue_dread.2201 · for 3650 days
Source: game/common/modifiers/00_intrigue_lifestyle_modifiers_2.txt (line 167), the English localisation (intrigue_trusty_marshal_modifier, intrigue_trusty_marshal_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.