Modifier · county
Nomadic Fishing
fishing_yurt_county_modifier_1
Fish hang along the watersides of this wild region, drying in the sun.
Nomadic Fishing (modifier ID fishing_yurt_county_modifier_1) is a named modifier in Crusader Kings III, in the Khans of the Steppe files. It gives County Fertility Growth +10%. The script puts it on a county. 3 places in the game's script add it, among them on_travel_plan_complete (on action), fishing_yurt_01 (domiciles) and fishing_yurt_02 (domiciles). 5 places remove it. Patch 1.20.1.2, from game/common/modifiers/09_mpo_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
On actions (the game's own hooks) (1)
- on_travel_plan_complete
Domiciles (2)
- fishing_yurt_01
- fishing_yurt_02
Where it is removed
On actions (the game's own hooks) (1)
- on_travel_plan_start
Domiciles (4)
- fishing_yurt_03
- fishing_yurt_04
- fishing_yurt_05
- fishing_yurt_06
Source: game/common/modifiers/09_mpo_modifiers.txt (line 724), the English localisation (fishing_yurt_county_modifier_1, fishing_yurt_county_modifier_1_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.