Modifier · county
County Fertility Depleted
ask_for_herd_county_depleted_modifier
This county herders have been forcefully parted from their herd. Without the pasturing animals, the natural cycles of fertility have been interrupted. Fires from lightning strikes burn the uneaten grass to ash; without the hooves stamping and aerating the soil grows barren; without the four hooved fertilizer distribution system this land is doomed and has very lean years ahead.
County Fertility Depleted (modifier ID ask_for_herd_county_depleted_modifier) is a named modifier in Crusader Kings III, in the Khans of the Steppe files. It gives County Fertility Consumption +20%. The script puts it on a county. One place in the game's script adds it: Demand Herd (interaction). Patch 1.20.1.2, from game/common/modifiers/09_mpo_modifiers.txt.
Effects
- County Fertility Consumption+20%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Character interactions (1)
- Demand Herd
for 12 years
Source: game/common/modifiers/09_mpo_modifiers.txt (line 231), the English localisation (ask_for_herd_county_depleted_modifier, ask_for_herd_county_depleted_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.