Modifier · scheme
The Ends Matter Most
agent_events_3011_pushed_relation_away_hard_modifier
Everything else — everyone else — is secondary.
The Ends Matter Most (modifier ID agent_events_3011_pushed_relation_away_hard_modifier) is a named modifier in Crusader Kings III. It gives Scheme success chance growth +0.5%. The script puts it on a scheme. One place in the game's script adds it: For My Sake (event agent_events.3011). Patch 1.20.1.2, from game/common/modifiers/00_scheme_modifiers.txt.
Effects
- Scheme success chance growth+0.5%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- For My Sake
agent_events.3011 · for 1825 days
Source: game/common/modifiers/00_scheme_modifiers.txt (line 295), the English localisation (agent_events_3011_pushed_relation_away_hard_modifier, agent_events_3011_pushed_relation_away_hard_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.