Modifier · scheme
Rivals Kept Separate
agent_events_1011_rival_agents_kept_separate_modifier
Infighting is preventable, inefficiencies are not.
Rivals Kept Separate (modifier ID agent_events_1011_rival_agents_kept_separate_modifier) is a named modifier in Crusader Kings III. It gives Scheme Phase Length 20 days slower per Scheme Phase. The script puts it on a scheme. One place in the game's script adds it: Wounds Fester (event agent_events.1011). Patch 1.20.1.2, from game/common/modifiers/00_scheme_modifiers.txt.
Effects
- Scheme Phase Length20 days slower per Scheme Phase
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Wounds Fester
agent_events.1011 · for 1825 days
Source: game/common/modifiers/00_scheme_modifiers.txt (line 241), the English localisation (agent_events_1011_rival_agents_kept_separate_modifier, agent_events_1011_rival_agents_kept_separate_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.