Interaction · Diplomatic actions
View War
What you need
You
- Is at war with the target
None of these
- Any character war:
- Is war leader in the war against you
is_participant = scope:recipient
- Any character war:
View War is a diplomatic character interaction in Crusader Kings III. Accepted automatically. Patch 1.20.1.2, from game/common/character_interactions/00_war.txt.
Quick answers (1)
- Will the AI accept View War?
- Yes: it is accepted automatically.
Will they accept?
The other character has no choice: the game accepts it automatically.
What happens
The effect does nothing a tooltip shows; its script is below.
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
Who can use it and sees it (is_available, is_shown) (9 lines of game script)
is_shown = scope:actor = {
is_at_war_with = scope:recipient
NOT = {
any_character_war = {
is_war_leader = scope:actor
is_participant = scope:recipient
}
}
}As written in game/common/character_interactions/00_war.txt.
- Category
- Diplomatic actions
- In the menu
- main list
- ID
view_war_interaction
Source: game/common/character_interactions/00_war.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.