CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Uncategorized actions

End Scheme

No costAccepted automaticallynot in the character menu

What you need

The files set no condition the game shows: it is in the menu for anyone you can interact with.

End Scheme is an uncategorized character interaction in Crusader Kings III. Accepted automatically. Patch 1.20.1.2, from game/common/character_interactions/00_scheme_interactions.txt.

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Quick answers (1)
Will the AI accept End Scheme?
Yes: it is accepted automatically.

Will they accept?

The other character has no choice: the game accepts it automatically.

What happens

Effects

  • The scheme:
    • end_scheme = yes

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Effects (on_send, on_accept, on_decline) (3 lines of game script)
on_accept = scope:scheme = {
	end_scheme = yes
}

As written in game/common/character_interactions/00_scheme_interactions.txt.

Category
Uncategorized actions
In the menu
no (opened from elsewhere)
ID
end_scheme

Source: game/common/character_interactions/00_scheme_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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