CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →
Crusader Kings III artwork

Effect · every source

How to reduce Taiga Danger in CK3

0 sources raise Taiga Danger and 6 lower it in the game files of patch 1.20.1.2 — for this one, lower is better.

taiga_travel_danger

In Crusader Kings III, 0 sources raise Taiga Danger and 6 sources lower it. Biggest cuts: Forest Wardens -55, Takamin -55, Forest Folk -38, Tribes of the North -38 and Winter Warriors -19. Patch 1.20.1.2, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

for a guide, post or blog

The biggest reductions

  1. -55Forest WardensCultural tradition · Characters of this culture
  2. -55TakaminTenet · Followers
  3. -38Forest FolkCultural tradition · Characters of this culture

What lowers Taiga Danger (6)

Cultural traditions (5)

  • Forest Wardens-55

    Characters of this culture

    tradition_forest_wardens · game/common/culture/traditions/00_maa_traditions.txt

  • Forest Folk-38

    Characters of this culture

    tradition_forest_folk · game/common/culture/traditions/00_realm_traditions.txt

  • Tribes of the North-38

    Characters of this culture

    tradition_mpo_northern_tribes · game/common/culture/traditions/09_mpo_traditions.txt

  • Winter Warriors-19

    Characters of this culture

    tradition_winter_warriors · game/common/culture/traditions/00_combat_traditions.txt

  • Forest Fighters-19

    Characters of this culture

    tradition_forest_fighters · game/common/culture/traditions/00_combat_traditions.txt

Tenets (1)

  • Takamin-55

    Followers

    tenet_takamin · game/common/religion/tenet_types/00_tenet_types.txt

Source: game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/09_mpo_traditions.txt, game/common/religion/tenet_types/00_tenet_types.txt and the English localisation, Crusader Kings III 1.20.1.2. Building chains are shown once, at their strongest level, with the range over their levels. Title rank = the modifier every ruler gets for their highest title (common/modifiers/00_basic_modifiers.txt). Values written as a named script value are worked out from game/common/script_values; values that need a live character and effects that come only from events are not listed.

Spotted a mistake on this page?