CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Effect · every source

How to reduce Hills Danger in CK3

0 sources raise Hills Danger and 8 lower it in the game files of patch 1.20.1.2 — for this one, lower is better.

hills_travel_danger

In Crusader Kings III, 0 sources raise Hills Danger and 8 sources lower it. Biggest cuts: Amharic Highlanders -45, Mountaineer Ruralism -45, Upland Skirmishing -32, Hill Dwellers -32 and Wolves of the Deep Steppe -32. Patch 1.20.1.2, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

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The biggest reductions

  1. -45Amharic HighlandersCultural tradition · Characters of this culture
  2. -45Mountaineer RuralismCultural tradition · Characters of this culture
  3. -32Upland SkirmishingCultural tradition · Characters of this culture

What lowers Hills Danger (8)

Cultural traditions (8)

  • Amharic Highlanders-45

    Characters of this culture

    tradition_amharic_highlanders · game/common/culture/traditions/00_maa_traditions.txt

  • Mountaineer Ruralism-45

    Characters of this culture

    tradition_mountaineer_ruralism · game/common/culture/traditions/00_regional_traditions.txt

  • Upland Skirmishing-32

    Characters of this culture

    tradition_upland_skirmishing · game/common/culture/traditions/00_maa_traditions.txt

  • Hill Dwellers-32

    Characters of this culture

    tradition_hill_dwellers · game/common/culture/traditions/00_realm_traditions.txt

  • Wolves of the Deep Steppe-32

    Characters of this culture

    tradition_mpo_wolves_of_the_deep_steppe · game/common/culture/traditions/09_mpo_traditions.txt

  • Tribes of the North-32

    Characters of this culture

    tradition_mpo_northern_tribes · game/common/culture/traditions/09_mpo_traditions.txt

  • Yashima-32

    Characters of this culture

    tradition_tgp_mountain_island · game/common/culture/traditions/tgp_traditions.txt

  • Highland Warriors-14

    Characters of this culture

    tradition_highland_warriors · game/common/culture/traditions/00_combat_traditions.txt

Source: game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/09_mpo_traditions.txt, game/common/culture/traditions/tgp_traditions.txt and the English localisation, Crusader Kings III 1.20.1.2. Building chains are shown once, at their strongest level, with the range over their levels. Title rank = the modifier every ruler gets for their highest title (common/modifiers/00_basic_modifiers.txt). Values written as a named script value are worked out from game/common/script_values; values that need a live character and effects that come only from events are not listed.

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