Game concept
Divisive Actions
From the game's encyclopedia
Divisive Actions towards your House members will decrease your House Unity.
House Heads can use the Steer House Unity Decision and the Accuse of Decadence Interaction to greatly decrease Unity.
Some examples of divisive actions are:
• Revoke Title
• Declare War
• Imprison
• Move to Dungeon
• Force to Join Faction
• Disinherit
• Denounce
• Expose a Secret
• Blackmail
• Break Betrothal
• Join Independence Faction
• Accuse of Violating Sumptuary Law
• Claim Liege Title
The game's text for patch 1.20.1.2. Words in blue are entries of the encyclopedia: hover one to read it, as in the game.
Divisive Actions is an entry of Crusader Kings III's in-game encyclopedia. The game explains it: "Divisive Actions towards your House members will decrease your House Unity." Patch 1.20.1.2, from game/common/game_concepts/03_fp3_game_concepts.txt and game/localization/english/game_concepts_l_english.yml.
Source: game/common/game_concepts/03_fp3_game_concepts.txt, game/localization/english/game_concepts_l_english.yml and the English localisation, Crusader Kings III 1.20.1.2.