CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Castle, the game's painting
Built in a castle — the game's painting of one (western style).

Regular building

Watermills

+3.85/month Tax+80% Supply Limit-30% Holding Construction Cost-30% Building Construction Cost+3 morewatermills_01

Watermills turn all kinds of water movement, from tides to waterfalls, into rotation used for grinding, sawing, crushing, and fulling. Permits to operate a watermill are an easy and reliable source of additional tax for the owner of the holding.

Built in

Holding types whose building list names it (common/holdings).

Levels

LevelCostTimeLeviesGarrisonMain effects
1. Undershot Waterwheels200 gold1825 d——+0.7/month Tax, +10% Supply Limit, …
2. Cranks and Connecting Rods350 gold1825 d——+1.15/month Tax, +20% Supply Limit, …
3. Overshot Waterwheels485 gold1825 d——+1.6/month Tax, +30% Supply Limit, …
4. Industrial Mills725 gold1825 d——+2.05/month Tax, +40% Supply Limit, …
5. Organized Roads1,100 gold1825 d——+2.5/month Tax, +50% Supply Limit, …
6. Ship Mills1,640 gold1825 d——+2.95/month Tax, +60% Supply Limit, …
7. Levees and Dams2,375 gold1825 d——+3.4/month Tax, +70% Supply Limit, …
8. Powdermills3,335 gold1825 d——+3.85/month Tax, +80% Supply Limit, …

Level 1: Undershot Waterwheels

Key
watermills_01
Cost
200 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 2: Cranks and Connecting Rods

Key
watermills_02
Cost
350 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 3: Overshot Waterwheels

Key
watermills_03
Cost
485 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 4: Industrial Mills

Key
watermills_04
Cost
725 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 5: Organized Roads

Key
watermills_05
Cost
1,100 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 2
Innovation
Cranes
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 6: Ship Mills

Key
watermills_06
Cost
1,640 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 2
Innovation
Cranes, Windmills
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 7: Levees and Dams

Key
watermills_07
Cost
2,375 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 3
Innovation
Cranes, Windmills
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Level 8: Powdermills

Key
watermills_08
Cost
3,335 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 3
Innovation
Cranes, Windmills
Terrain (one of)
Mountains, Wetlands, Forest, Taiga, Jungle, Terraced Hills, By a major river

Source: game/common/buildings/00_standard_economy_buildings.txt, game/common/holdings/00_holdings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.