CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Oath Decisions

Mend the Fracture

No cost

Mend the Fracture is a major decision in Crusader Kings III (Oath Decisions). Requirements as the game words them: Still Host of a Coronation. Patch 1.20.0.3, from game/common/decisions/10_ach_oath_decisions.txt.

Quick answers (1)
What are the requirements for Mend the Fracture?
Still Host of a Coronation; the full conditions are on the page (patch 1.20.0.3).

I have sworn to foster goodwill between … and Mend The Fracture Oath Target Culture, bringing harmony to the lands they share.

Requirements

The lines the game itself shows for this decision's conditions:

  • Still Host of a Coronation
Shown to a character when (is_shown) (4 lines of game script)
highest_held_title_tier >= tier_kingdom
has_variable = mend_the_fracture_oath_target_culture
has_variable = mend_the_fracture_oath_timer
has_variable = mend_the_fracture_oath

As written in game/common/decisions/10_ach_oath_decisions.txt.

Can be taken when (is_valid) (21 lines of game script)
var:mend_the_fracture_oath_target_culture = {
	cultural_acceptance = {
		target = root.culture
		value >= 70
	}
}
var:mend_the_fracture_oath_target_culture = {
	any_culture_county = {
		count >= 12
		holder.top_liege = root.top_liege
	}
}
custom_tooltip = {
	text = busy_in_coronation_tooltip
	NOT = {
		involved_activity ?= {
			activity_host = root
			has_activity_type = activity_coronation
		}
	}
}

As written in game/common/decisions/10_ach_oath_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (16 lines of game script)
coronation_oath_success_effect = {
	OATH = mend_the_fracture_oath
}
show_as_tooltip = {
	add_character_modifier = oath_mend_the_fracture
	culture = {
		add_culture_tradition = oath_mend_the_fracture_tradition
	}
	var:mend_the_fracture_oath_target_culture = {
		add_culture_tradition = oath_mend_the_fracture_tradition
	}
}
hidden_effect = {
	remove_variable = mend_the_fracture_oath_timer
	remove_variable = mend_the_fracture_oath_target_culture
}

As written in game/common/decisions/10_ach_oath_decisions.txt.

Source: game/common/decisions/10_ach_oath_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).