CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Oath Decisions

Ensure Peace

It is time to lay down our weapons and savor an age of peace. The … people have seen too many dark years of war. … remain to complete the Oath…

Requirements

The lines the game itself shows for this decision's conditions:

  • More than 5 Years of peace (Remaining … Days)
  • More than 5 Years of peace
  • Still Host of a Coronation
Shown to a character when (is_shown) (3 lines of game script)
highest_held_title_tier >= tier_kingdom
has_variable = stewardship_oath_1
has_variable = stewardship_oath_1_timer

As written in game/common/decisions/10_ach_oath_decisions.txt.

Can be taken when (is_valid) (31 lines of game script)
trigger_if = {
	limit = {
		days_of_continuous_peace < 1825
		is_ai = no
	}
	custom_tooltip = {
		text = days_at_peace_text_alt
		days_of_continuous_peace >= 1825
	}
}
trigger_else_if = {
	limit = {
		is_ai = yes
	}
	days_of_continuous_peace >= 1095
}
trigger_else = {
	custom_tooltip = {
		text = days_at_peace_text
		days_of_continuous_peace >= 1825
	}
}
custom_tooltip = {
	text = busy_in_coronation_tooltip
	NOT = {
		involved_activity ?= {
			activity_host = root
			has_activity_type = activity_coronation
		}
	}
}

As written in game/common/decisions/10_ach_oath_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (18 lines of game script)
coronation_oath_success_effect = {
	OATH = stewardship_oath_1
}
if = {
	limit = {
		is_ai = no
	}
	every_realm_county = {
		custom = custom_every_realm_county
		change_development_progress_with_overflow = 250
	}
}
show_as_tooltip = {
	add_character_modifier = oath_of_peace
}
hidden_effect = {
	remove_variable = stewardship_oath_1_timer
}

As written in game/common/decisions/10_ach_oath_decisions.txt.

Source: game/common/decisions/10_ach_oath_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).