
Major decision · Oath Decisions
Ensure Peace
It is time to lay down our weapons and savor an age of peace. The … people have seen too many dark years of war. … remain to complete the Oath…
Requirements
The lines the game itself shows for this decision's conditions:
- More than 5 Years of peace (Remaining … Days)
- More than 5 Years of peace
- Still Host of a Coronation
Shown to a character when (is_shown) (3 lines of game script)
highest_held_title_tier >= tier_kingdom has_variable = stewardship_oath_1 has_variable = stewardship_oath_1_timer
As written in game/common/decisions/10_ach_oath_decisions.txt.
Can be taken when (is_valid) (31 lines of game script)
trigger_if = {
limit = {
days_of_continuous_peace < 1825
is_ai = no
}
custom_tooltip = {
text = days_at_peace_text_alt
days_of_continuous_peace >= 1825
}
}
trigger_else_if = {
limit = {
is_ai = yes
}
days_of_continuous_peace >= 1095
}
trigger_else = {
custom_tooltip = {
text = days_at_peace_text
days_of_continuous_peace >= 1825
}
}
custom_tooltip = {
text = busy_in_coronation_tooltip
NOT = {
involved_activity ?= {
activity_host = root
has_activity_type = activity_coronation
}
}
}As written in game/common/decisions/10_ach_oath_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (18 lines of game script)
coronation_oath_success_effect = {
OATH = stewardship_oath_1
}
if = {
limit = {
is_ai = no
}
every_realm_county = {
custom = custom_every_realm_county
change_development_progress_with_overflow = 250
}
}
show_as_tooltip = {
add_character_modifier = oath_of_peace
}
hidden_effect = {
remove_variable = stewardship_oath_1_timer
}As written in game/common/decisions/10_ach_oath_decisions.txt.
Source: game/common/decisions/10_ach_oath_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).