Culture
Kurdish
set_culture kurdishCulture ID kurdish. set_culture changes the culture of the character you play; change_culture <county id> kurdish changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Swords for HireWarfare-15% Same Culture Mercenary Hire Cost, +10% Travel Speed, +10% Travel Safety
Mountain HomesRealm+20% Development Growth in Mountains, +35% Development Growth in Desert Mountains
Eye for an EyeSocial+10 Natural Dread
Added with a DLC
- Fierce Independence with Legacy Of Persia
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Iranian cultures
Afghan, Alan, Baloch, Daylamite, Khwarezmian, Persian, Saka, Sogdian, Tajik
Source: game/common/culture/cultures/00_iranian.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.