Culture
Afghan
set_culture afghanCulture ID afghan. set_culture changes the culture of the character you play; change_culture <county id> afghan changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Eye for an EyeSocial+10 Natural Dread
Esteemed HospitalityRealm+10 Courtier and Guest Opinion, +5% Personal scheme success chance
Mountain HomesRealm+20% Development Growth in Mountains, +35% Development Growth in Desert Mountains
FutuwaaRegional+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain
Added with a DLC
- Jirga with Legacy Of Persia
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Iranian cultures
Alan, Baloch, Daylamite, Khwarezmian, Kurdish, Persian, Saka, Sogdian, Tajik
Source: game/common/culture/cultures/00_iranian.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.