
Culture
Baloch
set_culture balochCulture ID baloch. set_culture changes the culture of the character you play; change_culture <county id> baloch changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
FutuwaaRegional+2 Number of Knights, +5 Negate prowess penalty, +20% Accolade Glory Gain
Desert TravelersRegional-20% Camel Cavalry Maintenance, -20% Camel Cavalry Recruitment Cost, +10 Travel Speed, +20% Movement Speed over land while Raiding, …
Esteemed HospitalityRealm+10 Courtier and Guest Opinion, +5% Personal scheme success chance
IsolationistRealm-25% Diplomatic Range, +5 Same Culture Opinion
Added with a DLC
- Jirga with Legacy Of Persia
Stoic ethos
This culture believes in standing strong like a mountain, taking any and all hardships that life may throw at them and enduring them all with grim determination and an indomitable spirit.
Characters of this culture
- Friendly Fatal Casualties-15%
- Stress Gain-15%
- Minority Vassal Opinion (Different Culture)-10
- Herd Gain+4%
Provinces of this culture
- Defender Holding Advantage+5
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Iranian cultures
Afghan, Alan, Daylamite, Khwarezmian, Kurdish, Persian, Saka, Sogdian, Tajik
Source: game/common/culture/cultures/00_iranian.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/pillars/00_ethos.txt and the English localisation, Crusader Kings III 1.20.0.3.