CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Mandala court

Khlon Glan

All Under Heaven

Khlon Glan is a court position in Crusader Kings III; its aptitude rests on Stewardship. At excellent aptitude it gives Monthly county control growth +0.3/month, Great Project Construction Time -25%, Travel Safety +10. Aptitude also comes from Administrator (+20), Overseer (+20) and Organizer (+20). Base salary 0.12 a month; revoking it costs 200 prestige. It needs All Under Heaven. Patch 1.20.0.3, from game/common/court_positions/types/00_mandala_court_positions.txt.

Quick answers (3)
What makes a good Khlon Glan in CK3?
Stewardship Skill Stewardship × 2 (max 50), Martial Skill Martial × 2 (max 50), Administrator +20, Overseer +20, Organizer +20 and Learning the Ropes +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Khlon Glan give?
Terrible: Monthly county control growth +0.1/month, Great Project Construction Time -5%, Travel Safety +2; Poor: Monthly county control growth +0.15/month, Great Project Construction Time -10%, Travel Safety +4; Average: Monthly county control growth +0.2/month, Great Project Construction Time -15%, Travel Safety +6; Good: Monthly county control growth +0.25/month, Great Project Construction Time -20%, Travel Safety +8; Excellent: Monthly county control growth +0.3/month, Great Project Construction Time -25%, Travel Safety +10.
What tasks can the Khlon Glan do?
Prepare Armies, Develop Capital and Organize Court.

The Khlon Glan is a high-ranking official, in charge of managing the realm's storehouses and military supplies.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

What makes a good Khlon Glan

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Stewardship SkillStewardship × 2 (max 50)
Martial SkillMartial × 2 (max 50)
Administrator+20
Overseer+20
Organizer+20
Learning the Ropes+10

The holder gets

Tasks

  • Prepare Armies

    This character is tasked with preparing the armies for their forays into foreign realms.

  • Develop Capital

    This character is focusing on improving the Mandala capital.

  • Organize Court

    This character is organizing the court, to ensure everyone are doing their job.

    @aptitude:4:color_green!Aptitude of other Court Positions: +…

    @aptitude:4:color_green!Aptitude of other Court Positions: +2/+10

    Costs 0.05 prestige a month

Who may hire it (valid_position) (1 line of game script)
is_landed_or_landless_administrative_or_theocratic = yes

As written in game/common/court_positions/types/00_mandala_court_positions.txt.

Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
	khlon_glan_validity_trigger = {
		EMPLOYER = scope:liege
	}
}

As written in game/common/court_positions/types/00_mandala_court_positions.txt.

Shown when (is_shown) (10 lines of game script)
has_tgp_dlc_trigger = yes
is_landed_or_landless_administrative_or_theocratic = yes
government_has_flag = government_is_mandala
trigger_if = {
	limit = {
		is_ai = yes
		highest_held_title_tier <= tier_county
	}
	always = no
}

As written in game/common/court_positions/types/00_mandala_court_positions.txt.

Source: game/common/court_positions/types/00_mandala_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.