CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Mandala court

Guru

All Under Heaven

Guru is a court position in Crusader Kings III; its aptitude rests on Learning. At excellent aptitude it gives Stress Loss +10%, Monthly Piety +20%. Aptitude also comes from Very skilled (+20), Erudite (+15) and Theologian (+20). It needs All Under Heaven. Patch 1.20.0.3, from game/common/court_positions/types/00_mandala_court_positions.txt.

Quick answers (3)
What makes a good Guru in CK3?
Learning Skill Learning × 2 (max 50), Diplomacy Skill Diplomacy (max 50), Intrigue Skill Intrigue (max 50), Very skilled +20, Erudite +15, Theologian +20, Patient +15, Calm +15, Intellect Good 3 +40, Intellect Good 2 +20, Intellect Good 1 +10 and Shrewd +10 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Guru give?
Terrible: Stress Loss +2%, Monthly Piety +2%; Poor: Stress Loss +4%, Monthly Piety +5%; Average: Stress Loss +6%, Monthly Piety +10%; Good: Stress Loss +8%, Monthly Piety +15%; Excellent: Stress Loss +10%, Monthly Piety +20%.
What tasks can the Guru do?
Enlighten the Mind, Refine the Tongue and Sharpen the Senses.

A guru serves as both counselor and sage, advising rulers on earthly concerns and sacred truths.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

What makes a good Guru

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Learning SkillLearning × 2 (max 50)
Diplomacy SkillDiplomacy (max 50)
Intrigue SkillIntrigue (max 50)
Very skilled+20
Erudite+15
Theologian+20
Patient+15
Calm+15
Intellect Good 3+40
Intellect Good 2+20
Intellect Good 1+10
Shrewd+10

The holder gets

Tasks

  • Enlighten the Mind

    The guru shares sacred texts and scholarly wisdom to sharpen their liege's intellect.

    Costs 0.05 prestige a month

  • Refine the Tongue

    The guru instructs in courtly speech, measured silence, and the art of graceful persuasion.

    Costs 0.05 prestige a month

  • Sharpen the Senses

    Through parables and subtle games, the guru trains the ruler to see hidden motives and deceive with poise.

    Costs 0.05 prestige a month

Other rooms and names

The game picks the room by the ruler's government or culture.

Who may hire it (valid_position) (1 line of game script)
is_landed_or_landless_administrative_or_theocratic = yes

As written in game/common/court_positions/types/00_mandala_court_positions.txt.

Who may hold it (valid_character) (5 lines of game script)
scope:employee = {
	court_guru_validity_trigger = {
		EMPLOYER = scope:liege
	}
}

As written in game/common/court_positions/types/00_mandala_court_positions.txt.

Shown when (is_shown) (17 lines of game script)
has_tgp_dlc_trigger = yes
OR = {
	government_has_flag = government_is_mandala
	government_has_flag = government_is_wanua
	religion = {
		is_in_family = rf_eastern
	}
	religion = religion:taoism_religion
}
is_landed_or_landless_administrative_or_theocratic = yes
trigger_if = {
	limit = {
		is_ai = yes
		highest_held_title_tier <= tier_county
	}
	always = no
}

As written in game/common/court_positions/types/00_mandala_court_positions.txt.

Source: game/common/court_positions/types/00_mandala_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.