
Computed · Crusader Kings III 1.20.0.3
Best duchy buildings
Crusader Kings III duchy capital buildings ranked by goal (development, army, levies, income, opinion) from their top level's effects, with total gold cost.
Tax buildings by payback time
| 1 | 3,000 | 10 | 25 | |
| 1 | 485 | 1.10 | 36.70 | |
| 3 | 2,310 | 2 | 96.30 | |
| 3 | 2,310 | 1.40 | 137.50 | |
| 3 | 2,310 | 1.40 | 137.50 | |
| 3 | 2,310 | 1.10 | 175 |
Best duchy buildings for development
7 duchy buildings with at least one positive development effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 2 |
| |
| 2 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
|
Largest Development Growth
- 1.Charnel Grounds · Each de jure county of the duchy+30%
- 2.Examination Hall · Each de jure county of the duchy+30%
- 3.Royal Reserves · Each de jure county of the duchy+30%
- 4.The Theodosian Walls · County+20%
- 5.Great Megalith · Each de jure county of the duchy+15%
- 6.The Aurelian Walls · County+10%
Best duchy buildings for tax, income & construction
10 duchy buildings with at least one positive tax, income & construction effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 3 |
| |
| 3 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
|
Largest Tax
- 1.The Theodosian Walls · Province+10/month
- 2.Dragon Kiln · Province+2/month
- 3.Royal Gardens · Province+1.4/month
- 4.Royal Reserves · Province+1.4/month
- 5.Charnel Grounds · Province+1.1/month
- 6.Great Megalith · Province+1.1/month
Largest Holding Taxes
- 1.Tax Offices · Each de jure county of the duchy+30%
- 2.The Theodosian Walls · County+30%
- 3.The Aurelian Walls · Each de jure county of the duchy+15%
- 4.The Theodosian Walls · Each de jure county of the duchy+15%
Best duchy buildings for levies & garrison
6 duchy buildings with at least one positive levies & garrison effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 3 |
| |
| 2 |
| |
| 2 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
|
Largest Levy Size
- 1.Royal Armories · Each de jure county of the duchy+40%
- 2.The Theodosian Walls · County+30%
- 3.The Aurelian Walls · Each de jure county of the duchy+15%
- 4.The Theodosian Walls · Each de jure county of the duchy+15%
Largest Garrison Size
- 1.Great Barracks · Each de jure county of the duchy+150%
- 2.Marches · Each de jure county of the duchy+100%
- 3.The Theodosian Walls · Province+100%
- 4.The Aurelian Walls · Province+50%
Best duchy buildings for men-at-arms & knights
7 duchy buildings with at least one positive men-at-arms & knights effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 15 |
| |
| 11 |
| |
| 5 |
| |
| 5 |
| |
| 4 |
| |
| 4 |
| |
| 3 |
|
Largest Men-at-Arms Maintenance
- 1.Great Barracks · Holder-12%
- 2.Archery Grounds · Holder-10%
- 3.Crown Smithies · Holder-10%
- 4.Jousting Grounds · Holder-10%
Best duchy buildings for warfare: advantage, supply & movement
6 duchy buildings with at least one positive warfare: advantage, supply & movement effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 5 |
| |
| 4 |
| |
| 4 |
| |
| 2 |
| |
| 2 |
| |
| 1 |
|
Largest Hostile Raid Time
- 1.Marches · Each de jure county of the duchy+75%
- 2.Great Barracks · Each de jure county of the duchy+50%
- 3.The Aurelian Walls · County+50%
- 4.The Theodosian Walls · County+50%
Largest Additional fort level
- 1.Great Barracks · Each de jure county of the duchy+6
- 2.Marches · Each de jure county of the duchy+6
- 3.Siege Works · Each de jure county of the duchy+6
Best duchy buildings for prestige & piety
6 duchy buildings with at least one positive prestige & piety effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 2 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
|
Largest Piety
- 1.Burial Site · Holder+1/month
- 2.Charnel Grounds · Holder+1/month
- 3.Great Tower of Silence · Holder+1/month
- 4.Great Megalith · Holder+0.25/month
Best duchy buildings for opinion, control & legitimacy
8 duchy buildings with at least one positive opinion, control & legitimacy effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 5 |
| |
| 3 |
| |
| 3 |
| |
| 2 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
|
Largest Popular Opinion
- 1.Great Tower of Silence · Each de jure county of the duchy+30
- 2.Charnel Grounds · Each de jure county of the duchy+15
- 3.Royal Gardens · Each de jure county of the duchy+15
- 4.Royal Reserves · Each de jure county of the duchy+15
- 5.Burial Site · Each de jure county of the duchy+10
- 6.Great Megalith · Each de jure county of the duchy+10
Largest Legitimacy Gain
- 1.Great Tower of Silence · Holder+30%
- 2.Burial Site · Holder+20%
- 3.Charnel Grounds · Holder+20%
Largest Monthly county control growth
- 1.Leisure Palaces · Each de jure county of the duchy+0.4/month
- 2.Great Tower of Silence · Each de jure county of the duchy+0.25/month
- 3.Great Barracks · Each de jure county of the duchy+0.2/month
Best duchy buildings for skills & lifestyle experience
2 duchy buildings with at least one positive skills & lifestyle experience effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 1 |
| |
| 1 |
|
Best duchy buildings for health, stress & bloodline
5 duchy buildings with at least one positive health, stress & bloodline effect, the ones with the most such effects first.
| duchy building | Effects | What it gives |
|---|---|---|
| 2 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
| |
| 1 |
|
Largest Plague Resistance
- 1.Burial Site · Each de jure county of the duchy+40
- 2.Charnel Grounds · Each de jure county of the duchy+40
- 3.Great Tower of Silence · Each de jure county of the duchy+10