Duchy capital building
Royal Armories
royal_armory_01Crown-funded armories ensure a steady supply and maintenance of working weapons for the army.
Levels
| Level | Cost | Time | Levies | Garrison |
|---|---|---|---|---|
| 1. Weapon Depots | 485 gold | 1825 d | — | — |
| 2. Crown Armories | 725 gold | 1825 d | — | — |
| 3. Royal Arsenal | 1,100 gold | 1825 d | — | — |
Level 1: Weapon Depots
Each de jure county of the duchy
- Levy Size+20%
Holder
- Army Gold Maintenance-2.5%
Province
- Stationed Men-at-Arms Damage+15%
- Stationed Men-at-Arms Toughness+15%
Holder — only if: culture with Metalworkers
- Prowess+2
- Knight Effectiveness+15%
Each de jure county of the duchy — only if: culture with Metalworkers
- Building Construction Cost-10%
- Holding Construction Cost-10%
Province — only if: culture with Metalworkers
- Stationed Men-at-Arms Damage+15%
- Stationed Men-at-Arms Toughness+15%
- Key
royal_armory_01- Cost
- 485 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 1
- Innovation
- Stone Forts
Level 2: Crown Armories
Holder — only if: culture with Metalworkers
- Prowess+3
- Knight Effectiveness+30%
Each de jure county of the duchy
- Levy Size+30%
Holder
- Army Gold Maintenance-5%
Province
- Stationed Men-at-Arms Damage+20%
- Stationed Men-at-Arms Toughness+20%
Each de jure county of the duchy — only if: culture with Metalworkers
- Building Construction Cost-15%
- Holding Construction Cost-15%
Province — only if: culture with Metalworkers
- Stationed Men-at-Arms Damage+20%
- Stationed Men-at-Arms Toughness+20%
- Key
royal_armory_02- Cost
- 725 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 1
- Innovation
- Castle Baileys
Level 3: Royal Arsenal
Holder — only if: culture with Metalworkers
- Prowess+4
- Knight Effectiveness+45%
Each de jure county of the duchy — only if: culture with Metalworkers
- Building Construction Cost-20%
- Holding Construction Cost-20%
Holder
- Army Gold Maintenance-10%
Province
- Stationed Men-at-Arms Damage+25%
- Stationed Men-at-Arms Toughness+25%
Province — only if: culture with Metalworkers
- Stationed Men-at-Arms Damage+25%
- Stationed Men-at-Arms Toughness+25%
Each de jure county of the duchy
- Levy Size+40%
- Key
royal_armory_03- Cost
- 1,100 gold
- Construction
- 1,825 days (5 yrs)
- Needs
- castle, city or temple level 1
- Innovation
- Royal Armory
Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.