CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Tax Offices icon

Duchy capital building

Tax Offices

tax_assessor_01

Collecting money from the peasantry is a 'taxing' venture. By assigning offices to a cohort of tax-collecting officials, we are sure to get what's due!

Levels

LevelCostTimeLeviesGarrison
1. Tax Assessors485 gold1825 d——
2. Bailiff's Office725 gold1825 d——
3. Magistrate's Court1,100 gold1825 d——

Level 1: Tax Assessors

Each de jure county of the duchy

  • Holding Taxes+15%
Key
tax_assessor_01
Cost
485 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Innovation
Manorialism

Level 2: Bailiff's Office

Each de jure county of the duchy

  • Holding Taxes+20%
Key
tax_assessor_02
Cost
725 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Innovation
Windmills

Level 3: Magistrate's Court

Each de jure county of the duchy

  • Holding Taxes+30%
Key
tax_assessor_03
Cost
1,100 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Innovation
Cranes

Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.