
Effect · every source
How to increase Stationed Skirmishers Toughness in CK3
11 sources raise Stationed Skirmishers Toughness and 0 lower it in the game files of patch 1.20.0.3.
stationed_skirmishers_toughness_multIn Crusader Kings III, 11 sources raise Stationed Skirmishers Toughness and 0 sources lower it. Biggest raises: Forest Forts +50%, Outposts +50%, Kora-Kora Yards +50%, Archery Grounds +40% and Militia Camps +40%. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest boosts
+50%Forest FortsBuilding · Province
+50%OutpostsBuilding · Province
+50%Kora-Kora YardsBuilding · Province
What raises Stationed Skirmishers Toughness (11)
Buildings (11)

Forest Forts+50%
Province
Levels 1–8: +15% to +50% (8 levels give it)
ramparts· game/common/buildings/00_standard_fortification_buildings.txt
Outposts+50%
Province
Levels 1–8: +15% to +50% (8 levels give it)
outposts· game/common/buildings/00_standard_military_buildings.txt
Kora-Kora Yards+50%
Province
Levels 1–4: +20% to +50% (4 levels give it)
kora-kora-yards· game/common/buildings/00_tribal_buildings.txt
Archery Grounds+40%
Province
Levels 1–3: +20% to +40% (3 levels give it)
archery-ranges· game/common/buildings/00_duchy_capital_buildings.txt
Militia Camps+40%
Province
Levels 3–8: +15% to +40% (6 levels give it)
military-camps· game/common/buildings/00_standard_military_buildings.txt
Province
Levels 1–4: +15% to +30% (4 levels give it)
water-temples· game/common/buildings/00_tribal_buildings.txt
Hill Forts+28%
Province
Levels 1–8: +10% to +28% (8 levels give it)
hill-forts· game/common/buildings/00_standard_fortification_buildings.txt
Warrior Lodges+25%
Province
Levels 2–8: +10% to +25% (7 levels give it)
warrior-lodges· game/common/buildings/00_standard_military_buildings.txt
War Camps+20%
Province
Levels 1–2: +15% to +20% (2 levels give it)
war-camps· game/common/buildings/00_tribal_buildings.txt
Province
Levels 1–4: +10% to +18% (4 levels give it)
stilted-granaries· game/common/buildings/00_tribal_buildings.txt
Hill Farms+4%
Province
Levels 2–8: +2% to +4% (7 levels give it)
hill-farms· game/common/buildings/00_standard_economy_buildings.txt
Source: game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/00_standard_fortification_buildings.txt, game/common/buildings/00_standard_military_buildings.txt, game/common/buildings/00_tribal_buildings.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.