CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial
Adventure legacy icon

Dynasty legacy · needs The Northern Lords

Adventure

A roaming spirit, a desire to know more, and wonderment at the world left unseen

Track key fp1_adventure_legacy_track. Perks unlock in order; the renown each costs depends on how many perks the dynasty already has (see renown cost).

Adventure is a dynasty legacy track in Crusader Kings III with 5 perks: Wanderlust, Gift-Givers, Strange Gods, Veteran Explorers and Decentralized Rule. A dynasty's next perk costs 250 renown + 500 for each perk it already has. The track needs The Northern Lords. Patch 1.20.0.3, from game/common/dynasty_legacies/98_fp1_legacies.txt.

  1. 1.Wanderlust

    Dynasty members

    • Receive bonus troops above the cap when Adventuring Dynasty Head Interaction: Send to the Varangian Guard The Dynasty Head gains the ability to pay Prestige in order to send away unlanded adult Dynasty members to potentially gain Skills and Traits

    Perk key fp1_adventure_legacy_1

  2. 2.Gift-Givers

    • More likely to get trade events when Raiding
    • Send Gift Cost: -50% Seduce Success Chance: +15% Gain Prestige for successful Seduce Schemes (The riskier Seduction, the more Prestige gained)

    Perk key fp1_adventure_legacy_2

  3. 3.Strange Gods

    Dynasty members

    • Dynasty Member Demand Conversion Acceptance: +50

    Perk key fp1_adventure_legacy_3

  4. 4.Veteran Explorers

    Dynasty members

    Perk key fp1_adventure_legacy_4

  5. 5.Decentralized Rule

    • Can Befriend Vassals Each of your Friend relations give you 3 Vassal Opinion, 2 Popular Opinion, and +1% Vassal Tax Contribution (For up to 5 Friends)

    Perk key fp1_adventure_legacy_5

Source: game/common/dynasty_legacies/98_fp1_legacies.txt, game/common/dynasty_perks/01_fp1_dynasty_perks.txt and the English localisation, Crusader Kings III 1.20.0.3.