
Effect · every source
How to reduce Different faith county opinion in CK3
1 source raises Different faith county opinion and 15 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.
different_faith_county_opinion_multThe biggest reductions
-50%Religious HospitalityCultural tradition · Characters of this culture- -50%Strange GodsDynasty legacy · Adventure legacy · Members of the dynasty
-25%Way of the NomadTrait
What lowers Different faith county opinion (15)
Traits (1)

Way of the Nomad-25%
nomadic_philosophy· game/common/traits/00_traits.txt
Lifestyle perks (1)
Open-Minded-15%
Theocracy governments
open_minded_perk· game/common/lifestyle_perks/00_learning_2_scholarship_tree_perks.txt
Cultural traditions (4)

Characters of this culture
tradition_tgp_religious_hospitality· game/common/culture/traditions/tgp_traditions.txt
Characters of this culture
tradition_african_tolerance· game/common/culture/traditions/00_regional_traditions.txt
Steppe Tolerance-25%
Characters of this culture
tradition_steppe_tolerance· game/common/culture/traditions/00_regional_traditions.txt
Characters of this culture
tradition_malleable_invaders· game/common/culture/traditions/00_combat_traditions.txt
Tenets (2)


Household Gods-10%
Followers
tenet_household_gods· game/common/religion/tenet_types/00_tenet_types.txt
Buildings (6)

Mahabodhi Temple-20%
Holder
holy-site-mahabodhi-temple· game/common/buildings/00_special_buildings.txt
Grand Temple-15%
Holder
holy-site-indian-grand-temple· game/common/buildings/00_special_buildings.txt
Grand Temple-15%
Holder
holy-site-buddhist-grand-temple· game/common/buildings/00_special_buildings.txt


Grand Temple-15%
Holder
holy-site-se-asia-pagan-temple· game/common/buildings/00_special_buildings.txt
Dynasty legacies (1)
Strange Gods-50%
Adventure legacy · Members of the dynasty
fp1_adventure_legacy_3· game/common/dynasty_perks/01_fp1_dynasty_perks.txt
What raises Different faith county opinion (1)
Tenets (1)

Fides Indefessa+10%
Followers
tenet_unrelenting_faith· game/common/religion/tenet_types/00_tenet_types.txt
Source: game/common/buildings/00_special_buildings.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/tgp_traditions.txt, game/common/dynasty_perks/01_fp1_dynasty_perks.txt, game/common/lifestyle_perks/00_learning_2_scholarship_tree_perks.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.