CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Diplomatic Range in CK3

10 sources raise Diplomatic Range and 3 lower it in the game files of patch 1.20.0.3.

diplomatic_range_mult

The biggest boosts

  1. +30%WanderlustDynasty legacy · Adventure legacy · Members of the dynasty
  2. +30%Capital Temple ComplexBuilding · Holder
  3. +25%PūjāTenet · Characters holding it as a personal tenet

What raises Diplomatic Range (10)

Traits (1)

  • Voyager+15%

    lifestyle_voyager · game/common/traits/00_traits.txt

Lifestyle perks (1)

  • Journey Planner+15%

    journey_planner_perk · game/common/lifestyle_perks/00_wanderer_3_voyager_tree_perks.txt

Cultural traditions (3)

  • Caravaneers+20%

    Characters of this culture

    tradition_caravaneers · game/common/culture/traditions/00_regional_traditions.txt

  • Diasporic+20%

    Characters of this culture

    tradition_diasporic · game/common/culture/traditions/00_societal_traditions.txt

  • Cultivated Sophistication+20%

    Characters of this culture

    tradition_ep3_cultivated_sophistication · game/common/culture/traditions/07_ep3_traditions.txt

Tenets (1)

  • Pūjā+25%

    Characters holding it as a personal tenet

    tenet_ritual_hospitality · game/common/religion/tenet_types/00_tenet_types.txt

Buildings (3)

  • Capital Temple Complex+30%

    Holder

    Levels 3–5: +15% to +30% (4 levels give it)

    mandala-capital · game/common/buildings/tgp_great_project_buildings.txt

  • Rock of Gibraltar+20%

    Holder

    rock-of-gibraltar · game/common/buildings/00_special_buildings.txt

  • Plain of Jars+20%

    Holder

    plain-of-jars · game/common/buildings/00_special_buildings.txt

Dynasty legacies (1)

  • Wanderlust+30%

    Adventure legacy · Members of the dynasty

    fp1_adventure_legacy_1 · game/common/dynasty_perks/01_fp1_dynasty_perks.txt

What lowers Diplomatic Range (3)

Cultural traditions (2)

  • Isolationist-25%

    Characters of this culture

    tradition_isolationist · game/common/culture/traditions/00_realm_traditions.txt

  • Inward Perfection-25%

    Characters of this culture

    tradition_tgp_inward_perfection · game/common/culture/traditions/tgp_traditions.txt

Laws (1)

  • Enforced Isolation-15%

    Imperial Policies · Rulers with this law

    isolation_law · game/common/laws/03_imperial_policies.txt

Source: game/common/buildings/00_special_buildings.txt, game/common/buildings/tgp_great_project_buildings.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/07_ep3_traditions.txt, game/common/culture/traditions/tgp_traditions.txt, game/common/dynasty_perks/01_fp1_dynasty_perks.txt, game/common/laws/03_imperial_policies.txt, game/common/lifestyle_perks/00_wanderer_3_voyager_tree_perks.txt, game/common/religion/tenet_types/00_tenet_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.