
Major decision · Major Nomadic Decisions
…
It is time to prove my dominance over the area, and subjugate those who live here. All will be trampled under our hooves, as we take what is rightfully ours.
Requirements
The lines the game itself shows for this decision's conditions:
- Need at least a Dominance of Nomadic Authority 4
- Need at least a Dominance of Nomadic Authority 3
- Need at least a Dominance of Nomadic Authority 2
Shown to a character when (is_shown) (2 lines of game script)
government_has_flag = government_is_nomadic highest_held_title_tier < tier_empire
As written in game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt.
Can be taken when (is_valid) (38 lines of game script)
is_at_war = no
is_landed = yes
is_independent_ruler = yes
is_confederation_member = no
is_tributary = no
switch = {
trigger = root.highest_held_title_tier
tier_kingdom = {
custom_tooltip = {
text = dominate_title_trigger_dominance_4
OR = {
has_realm_law = nomadic_authority_5
has_realm_law = nomadic_authority_4
}
}
}
tier_duchy = {
custom_tooltip = {
text = dominate_title_trigger_dominance_3
OR = {
has_realm_law = nomadic_authority_5
has_realm_law = nomadic_authority_4
has_realm_law = nomadic_authority_3
}
}
}
tier_county = {
custom_tooltip = {
text = dominate_title_trigger_dominance_2
OR = {
has_realm_law = nomadic_authority_5
has_realm_law = nomadic_authority_4
has_realm_law = nomadic_authority_3
has_realm_law = nomadic_authority_2
}
}
}
}As written in game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt.
Effects
- Start a Domination War against … over …(…)
- Start a Domination War against … over …
- Gain a Higher Tier Title
- You gain the Uncrowned Law until you hold a Coronation
Effect (147 lines of game script)
play_music_cue = mx_cue_the_khans_glory
save_scope_as = root_scope
root.primary_title.de_jure_liege ?= {
save_scope_as = title_scope
}
if = {
limit = {
exists = scope:title_scope.holder
}
hidden_effect = {
scope:title_scope.holder = {
save_scope_as = main_defender
}
root = {
if = {
limit = {
any_truce_target = {
this = scope:main_defender
}
}
cancel_truce_both_ways = scope:main_defender
}
}
start_war = {
cb = domination_cb
target = scope:main_defender
target_title = scope:title_scope
}
}
custom_tooltip = domination_war_holder_custom_tooltip
}
else_if = {
limit = {
scope:title_scope ?= {
NOT = {
exists = holder
}
any_de_jure_county_holder = {
is_landed = yes
NOR = {
top_liege ?= root
top_suzerain ?= root
is_allied_to = root
government_has_flag = government_is_herder
}
is_independent_ruler = yes
}
}
}
hidden_effect = {
scope:title_scope = {
every_de_jure_county_holder = {
limit = {
is_landed = yes
NOR = {
top_liege ?= root
top_suzerain ?= root
is_allied_to = root
government_has_flag = government_is_herder
}
is_independent_ruler = yes
}
add_to_list = war_targets
}
ordered_in_list = {
list = war_targets
order_by = current_military_strength
save_scope_as = main_defender
}
}
root = {
if = {
limit = {
any_truce_target = {
this = scope:main_defender
}
}
cancel_truce_both_ways = scope:main_defender
}
}
start_war = {
cb = domination_cb
target = scope:main_defender
target_title = scope:title_scope
}
random_character_war = {
limit = {
primary_attacker = root
primary_defender = scope:main_defender
}
every_in_list = {
list = war_targets
limit = {
NOT = {
is_participant_in_war = prev
}
}
prev = {
add_defender = prev
}
}
}
}
custom_tooltip = domination_war_no_holder_custom_tooltip
}
else_if = {
limit = {
exists = scope:title_scope
}
scope:title_scope ?= {
create_title_and_vassal_change = {
type = created
save_scope_as = change
}
change_title_holder = {
holder = root
change = scope:change
}
resolve_title_and_vassal_change = scope:change
}
}
else = {
custom_tooltip = nomad_higher_tier_title_decision_custom_tooltip
}
if = {
limit = {
scope:title_scope = {
tier >= tier_kingdom
}
OR = {
scope:title_scope = {
tier = tier_kingdom
}
AND = {
OR = {
has_realm_law = crowned_king
has_realm_law = crowned_emperor
}
NOR = {
has_game_rule = coronation_laws_no_imperial_uncrowned
has_game_rule = coronation_laws_off
}
}
}
}
custom_tooltip = ACH_DOMINATE_TITLE_GAIN_WARNING
}As written in game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt.
Source: game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).