CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Roman Decisions

Legitimize Latin Dominion

Add a Kingdom to the De Jure land of E Latin Empire

variesPrestigevariesPiety

Though the denizens of my lands remember their Emperor of the Greeks, they shall submit to what has come to pass. It is we Latins who have come, and we are here for a reign everlasting.

Requirements

The lines the game itself shows for this decision's conditions:

  • Your Primary Title is E Latin Empire
  • Your Realm contains 80% of a De Jure Kingdom of E Byzantium
  • Your Capital is within a De Jure Kingdom of E Byzantium
  • You or one of your Vassals holds that Kingdom Title
Shown to a character when (is_shown) (4 lines of game script)
primary_title ?= title:e_latin_empire
title:e_byzantium = {
	any_de_jure_county = { }
}

As written in game/common/decisions/dlc_decisions/ep3_decisions.txt.

Can be taken when (is_valid) (90 lines of game script)
custom_tooltip = {
	text = is_latin_emperor_tt
	primary_title = title:e_latin_empire
}
OR = {
	custom_tooltip = {
		text = control_byzantine_kingdom_tt
		title:e_byzantium = {
			any_in_de_jure_hierarchy = {
				tier = tier_kingdom
				NOT = {
					this = title:e_byzantium
				}
				any_de_jure_county = {
					percent >= 0.8
					holder.top_liege = {
						this = root
					}
				}
			}
		}
	}
	custom_tooltip = {
		text = latin_capital_byzantine_kingdom_tt
		title:e_byzantium = {
			any_in_de_jure_hierarchy = {
				tier = tier_kingdom
				NOT = {
					this = title:e_byzantium
				}
				any_de_jure_county = {
					this = root.capital_county
				}
			}
		}
	}
}
custom_tooltip = {
	text = hold_byz_kingdom_title_tt
	title:e_byzantium = {
		any_in_de_jure_hierarchy = {
			tier = tier_kingdom
			NOT = {
				this = title:e_byzantium
			}
			holder ?= {
				OR = {
					this = root
					top_liege = root
				}
			}
			OR = {
				any_de_jure_county = {
					this = root.capital_county
				}
				any_de_jure_county = {
					percent >= 0.8
					holder.top_liege = {
						this = root
					}
				}
			}
		}
	}
}
trigger_if = {
	limit = {
		is_ai = no
		has_legitimacy = yes
	}
	legitimacy_level >= 3
}
trigger_if = {
	limit = {
		has_legitimacy = yes
		is_ai = yes
	}
	legitimacy_level >= 2
}
trigger_if = {
	limit = {
		is_ai = no
	}
	is_available = yes
}
trigger_else = {
	is_alive = yes
	is_imprisoned = no
	is_incapable = no
}

As written in game/common/decisions/dlc_decisions/ep3_decisions.txt.

Effects

  • E Latin Empire gains De Jure possession of a … Kingdom within your Realm
  • County Control increases throughout the new … Kingdom
  • Cultural Acceptance increases with all County Cultures of the new … Kingdom
  • You will either gain Influence or Opinion with the Kingdom's Holder
  • You will either gain GetLocalPlayerLegitimacyTextIconLegitimacy or Opinion with the Kingdom's Holder
  • If E Latin Empire is destroyed, its De Jure Titles return to being …
  • … Rulers may revert … De Jure Titles they possess
Effect (17 lines of game script)
custom_tooltip = gain_byz_kingdom_de_jure_tt
custom_tooltip = legitimize_latin_control_tt
custom_tooltip = legitimize_latin_cultural_acceptance_tt
show_as_tooltip = {
	if = {
		limit = {
			government_has_flag = government_has_influence
		}
		custom_tooltip = legitimize_latin_holder_influence_tt
	}
	else = {
		custom_tooltip = legitimize_latin_holder_legitimacy_tt
	}
}
custom_tooltip = latin_de_jure_lost_on_title_loss_tt
custom_tooltip = byzantines_threaten_latin_titles_tt
trigger_event = ep3_frankokratia_events.0080

As written in game/common/decisions/dlc_decisions/ep3_decisions.txt.

Source: game/common/decisions/dlc_decisions/ep3_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.