
Decision · Roman Decisions
Hold a Triumph
Organize a majestic parade to celebrate your successes and promote your public image
Triumphs are among the oldest and most respected Roman traditions. In days of old, the victorious general would return to Rome to a hailing crowd and the greatest of honors — for one day, equal to a god in all but name. Today, the people will celebrate my greatest successes and the prosperity I brought them!The cost of Holding a Triumph is increased if you haven't won a War in 5 years!
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (5 lines of game script)
culture ?= {
has_cultural_parameter = holds_triumphs
}
is_roman_emperor_trigger = yes
has_ep3_dlc_trigger = yesAs written in game/common/decisions/dlc_decisions/ep3_decisions.txt.
Can be taken when (is_valid) (6 lines of game script)
is_at_war = no
is_roman_emperor_trigger = yes
culture = {
has_cultural_parameter = holds_triumphs
}
is_available_healthy_adult = yesAs written in game/common/decisions/dlc_decisions/ep3_decisions.txt.
Effects
- During your Triumph, you will be offered several choices to make a lasting impression on your subjects and gain Legitimacy, Influence, Prestige, Piety, and more.
Effect (11 lines of game script)
custom_tooltip = hold_triumph_decision_effects
trigger_event = {
id = ep3_decisions_event.0001
days = 1
}
if = {
limit = {
has_character_flag = free_triumph_flag
}
remove_character_flag = free_triumph_flag
}As written in game/common/decisions/dlc_decisions/ep3_decisions.txt.
Source: game/common/decisions/dlc_decisions/ep3_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.