
Major decision · Oath Decisions
Install Claimants
No cost
I have sworn to install Claimants on their rightful thrones, bringing just order to the realms of this world... and new rulers flush with gratitude towards me.
Requirements
The lines the game itself shows for this decision's conditions:
- …/3 Claimants installed via Wars
- Still Host of a Coronation
Shown to a character when (is_shown) (4 lines of game script)
highest_held_title_tier >= tier_kingdom has_variable = install_claimants_oath_counter has_variable = install_claimants_oath_timer has_variable = install_claimants_oath
As written in game/common/decisions/10_ach_oath_decisions.txt.
Can be taken when (is_valid) (13 lines of game script)
custom_tooltip = {
text = install_claimants_oath_decision_trigger
var:install_claimants_oath_counter >= 3
}
custom_tooltip = {
text = busy_in_coronation_tooltip
NOT = {
involved_activity ?= {
activity_host = root
has_activity_type = activity_coronation
}
}
}As written in game/common/decisions/10_ach_oath_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (56 lines of game script)
coronation_oath_success_effect = {
OATH = install_claimants_oath
}
show_as_tooltip = {
add_character_modifier = oath_install_claimants
}
every_ruler = {
limit = {
root = {
is_target_in_variable_list = {
name = installed_claimants_oath
target = prev
}
}
}
if = {
limit = {
root = {
can_add_hook = {
type = oath_claimant
target = prev
}
}
}
root = {
add_hook = {
type = oath_claimant
target = prev
}
}
}
primary_heir ?= {
if = {
limit = {
exists = this
house ?= prev.house
root = {
can_add_hook = {
type = oath_claimant_heir
target = prev
}
}
}
root = {
add_hook = {
type = oath_claimant_heir
target = prev
}
}
}
}
}
hidden_effect = {
remove_variable = install_claimants_oath_timer
remove_variable = install_claimants_oath_counter
}As written in game/common/decisions/10_ach_oath_decisions.txt.
Source: game/common/decisions/10_ach_oath_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.