
Steppe court
Siege Engineer
Siege Engineer is a court position in Crusader Kings III; its aptitude rests on Learning. At excellent aptitude it gives Siege Phase Time -25%. Aptitude also comes from Erudite (+15), Architect (+15) and Diligent (+15). Base salary 0.05 a month; revoking it costs 200 prestige. Patch 1.20.0.3, from game/common/court_positions/types/00_mpo_court_positions.txt.
Quick answers (3)
- What makes a good Siege Engineer in CK3?
- Learning Skill Learning × 2 (max 50), Martial Skill Martial × 1.5 (max 50), Stewardship Skill Stewardship (max 50), Erudite +15, Architect +15, Diligent +15, Patient +15, Lazy -15 and Impatient -15 (the game's aptitude breakdown, patch 1.20.0.3).
- What does the Siege Engineer give?
- Terrible: Siege Phase Time -5%; Poor: Siege Phase Time -10%; Average: Siege Phase Time -15%; Good: Siege Phase Time -20%; Excellent: Siege Phase Time -25%.
- What tasks can the Siege Engineer do?
- Fortify Lands and Build Siege Equipment.
A Siege Engineer is usually a foreign agent recruited to the Steppes for their expertise in siege warfare.
What it gives you, by aptitude
The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.
Terriblebelow 20
Poor20+
- Siege Phase Time-10%
Average40+
- Siege Phase Time-15%
Good60+
- Siege Phase Time-20%
Excellent80+
- Siege Phase Time-25%
What makes a good Siege Engineer
The game's own aptitude breakdown for this position — every part it adds up:
| Part | Aptitude |
|---|---|
| Learning Skill | Learning × 2 (max 50) |
| Martial Skill | Martial × 1.5 (max 50) |
| Stewardship Skill | Stewardship (max 50) |
| Erudite | +15 |
| Architect | +15 |
| Diligent | +15 |
| Patient | +15 |
| Lazy | -15 |
| Impatient | -15 |
The holder gets
- Military Engineer Trait Experience Gain+25%
- Monthly Learning Lifestyle Experience+10%
Tasks
Fortify Lands
This character is tasked with ensuring the safety of their liege's lands and people.
Build Siege Equipment
This character is focusing on building siege equipment for their liege.
Every month there's a small chance to gain a Siege Weapon Men-at-Arms
Who may hire it (valid_position) (2 lines of game script)
highest_held_title_tier >= tier_county government_has_flag = government_is_nomadic
As written in game/common/court_positions/types/00_mpo_court_positions.txt.
Who may hold it (valid_character) (6 lines of game script)
scope:employee = {
liege = scope:liege
siege_engineer_validity_trigger = {
EMPLOYER = scope:liege
}
}As written in game/common/court_positions/types/00_mpo_court_positions.txt.
Shown when (is_shown) (1 line of game script)
government_has_flag = government_is_nomadic
As written in game/common/court_positions/types/00_mpo_court_positions.txt.
Source: game/common/court_positions/types/00_mpo_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.